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Important Dates |
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· Revenant Wings
April 26, 2007
November 20, 2007
February 18, 2008
· DQ Swords
July 12, 2007
February 19, 2008
Spring, 2008
· CC: Ring of Fates
August 23, 2007
March 11, 2008
March 21, 2008
· Crisis Core: FFVII
September 13, 2007
March 25, 2008
Spring, 2008
· Star Ocean II PSP
April 2, 2008
Unknown
Unknown
· Dragon Quest IV
November 22, 2007
Unknown
Unknown
· FF IV DS
December 20, 2007
Unknown
Unknown
· Dragon Quest V
Spring, 2008
Unknown
Unknown
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| NP's The World Ends With You special |
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The World Ends With You |
This month's issue of Nintendo Power has a feature on The World Ends With You, which includes new information and an interview with the game's director, Tatsuya Kando. Some of the information that surfaced the web is as follows:
· Control Neku on bottom screen with stylus - tap, slash, circle.
· Control partner on upper screen with control pad or buttons (lefty-friendly) - up/down to evade, left/right to attack.
· Card games on the top screen (i.e. Concentration and War) played by selecting the right combos when Neku's partner attacks.
· Mechanics start out simple, but build up complexity as you continue.
· You can make enemies stronger, or lower your level to add varying degrees of difficulty.
· "Over a dozen singers were hired to perform vocals for nearly every track in the game, and the end result is a high-energy melange of dance, trance and hip-hop with English, Engrish, and Japanese vocals"
- The points given in the interview with Tatsuya Kando:
· The game has been two and a half years in development.
· Most of the staff worked on Kingdom Hearts: Chain of Memories.
· Music composed by Takeharu Ishimoto.
· Japanese songs will definitely be in the North American release.
· English songs are popular in Japan, due to that some words are "cooler" in English.
· Game is set in Shibuya because it is symbolic as the center of the youth culture, map almost identical to Shibuya in real life.
· Dual screen battles max out the hardware.
· It is known that users feel a risk when buying a new IP, unlike buying an 'established title'.
· Difficulty slider put in place so everyone could reach the end without being bored or annoyed at the difficulty; can be adjusted at any time.
· Characters level up when you have the game shut off for long periods of time. If you get bored or frustrated with the game, next time you come back to it, you find yourself stronger than before.
· Multiplayer was considered earlier in development.
· Well received in Japan, requests for a sequel.
· Tatsuya Kando is currently working on Versus XIII.
[Discuss the news on the forums]
Source: NeoGAF.
| (comments? | Score: 0) |
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| Posted by soul on Sunday, March 09 @ 02:37:50 CET |
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| Four new Crisis Core: Final Fantasy VII videos |
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| Posted by soul on Saturday, March 08 @ 10:02:02 CET |
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| The World Ends With You NA website launched |
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| Posted by soul on Saturday, March 08 @ 02:33:51 CET |
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| Another Drammatica preview has been released |
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| Posted by soul on Friday, March 07 @ 04:33:34 CET |
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| Sixth official trailer of FFCC: My Life as a King |
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| Posted by soul on Thursday, March 06 @ 23:20:16 CET |
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| New Ring of Fates screenshots, art and blog post |
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| Posted by soul on Thursday, March 06 @ 15:19:50 CET |
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| The World Ends With You dated in Europe |
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The World Ends With You |
Square Enix has just announced the European release date of The World Ends With You, an innovative new title from the company. The game is scheduled for release on April 18, 2008.
If you are still unsure what's this game is about, here's an explanation taken from Square Enix's official press release:
"The story begins as our hero, Neku, wakes up amidst the hustle and bustle of Shibuya, Tokyo. Confused and disoriented, he receives a message on his phone warning him that he will cease to exist unless he completes a certain mission. With his life seemingly on the line, Neku plunges into the back streets of the urban labyrinth..."
Square Enix has released 13 brand new screenshots of the game in English along with the official press release, enjoy!
» View screenshots
[Discuss the news on the forums]
Source: Games Press.
| (comments? | Score: 0) |
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| Posted by soul on Thursday, March 06 @ 08:55:03 CET |
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| Inside Square Enix |
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Square Enix |
IGN editor Dave McCarthy and several other western journalists were invited to Japan by Square Enix in order to have a first look on the games they plans to release, to see how it all works and fits together. Here's a snippet from the article, which we recommend you to read:
"But back to those characters, and the in-game stories that have amazed gaming audiences for the past few decades. Which comes first? The characters? Or the story? Or the game design? Perhaps unsurprisingly, it's different for each game. Here's Revenant Wings producer, Eisuke Yokoyama, for example: "For Revenant Wings we started off wanting to make a Final Fantasy game for the Nintendo DS using the stylus and featuring a battle system that would involve and revolve around the stylus. At that point we hadn't decided particularly which title it would be tied to. So for Revenant Wings' case, it began with the design of the game first, and then after Final Fantasy XII had come out and done well, it was decided that we would tie in that story to this game." And since the development of the game was turned around so quickly, very little was adjusted from the original game after the plot was decided."
» Read the full article...
[Discuss the news on the forums]
| (comments? | Score: 0) |
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| Posted by soul on Thursday, March 06 @ 01:02:14 CET |
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| New Ultimate Hits titles released in Japan |
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| Posted by soul on Thursday, March 06 @ 00:45:04 CET |
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